Math
MATH MATH MATH MATH MATH MATH MATH MATH MATH MATH MATH MATH
MATH MATH MATH MATH MATH MATH MATH MATH MATH MATH MATH MATH
Mathematics. It is used when people want to engineer a satellite, calculate something's velocity, compute the mass of something remote, determine how to improve their business, predict if their investment will be worth it, program a drone, or to simply figure out how much change they need to give. Essentially, whether you love or hate it, you cannot deny the fact that mathematics helps to build engineering, biology, chemistry, astronomy, physics, medicine, programming, and all the other STEM stuff. Next, for almost everybody uses mathematics, or math, on an everyday basis, whether they are programming a nanobot to cure malaria or being forced to do their taxes (or calculating how long it would take for the IRS to track them down), this section could extend infinitely about how math can be or is used. Moving on, according to the Merriam-Webster dictionary, mathematics is "the science of numbers and their operations, interrelations, combinations, generalizations, and abstractions and of space, configurations, and their structure, measurements, transformations, and generalizations." We will divide math into categories: Arithmetic, which are the basic operations (plus, minus, multiply, divide, exponents, and logarithms) and basics like order of operations and Gauss's summation and other ways to simplify stuff. Many of the laws come from algebra, but the ways they are derived will not be included. Speaking of it, algebra will be another topic that will be included. It will talk about solving for variables, how they are useful to other sections of math, theorems, functions, and imaginary and complex numbers. Continuing, another section will be about geometry, which will go over basic theorems that can be used to find out length area, etc. It will go over lines, triangles, quadrilaterals, other polygons, the coordinate plane, basic trigonometry, and a bit of 3d geometry. There will only be Euclidean geometry, because otherwise, it will be too complicated. Next, there's number theory, which will go over basic stuff like factorials and GCF/LCM. Counting and probability will focus on all the ways something can happen and will include some theorems. After that, statistics will contain information on statistic measures and all the ways to map data. It will also contain how to identify misleading graphs or plots. Statistics will also include information on data analysis. Finally, there is an extra section on logic puzzles, which will have a long list of logic puzzles that will be (hopefully) updated weekly. Each section (other than logic puzzles) will also have history of that branch and key players in that section (e.g. Pythagoras in geometry and number theory). Now, you are free to explore the sections. Don't expect much yet...